@startuml
sprite $photo [48x48/16] {
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!define FA_PHOTO(_alias) ENTITY(rectangle,black,photo,_alias,FA PHOTO)
!define FA_PHOTO(_alias, _label) ENTITY(rectangle,black,photo,_label, _alias,FA PHOTO)
!define FA_PHOTO(_alias, _label, _shape) ENTITY(_shape,black,photo,_label, _alias,FA PHOTO)
!define FA_PHOTO(_alias, _label, _shape, _color) ENTITY(_shape,_color,photo,_label, _alias,FA PHOTO)
skinparam folderBackgroundColor<<FA PHOTO>> White
@enduml